Using a NVIDIA GeForce 1060 with Blender 2.8 worked fine until upgrading recently to Debian 10 and Blender 2.9, but now Blender 2.9 does not recognize my NVIDIA GPU in Preferences -> System -> Cycles Render Devices.
- I installed NVIDIA drivers manually following this tutorial from linuxconfig.com
- Purged everything, next I tried this tutorial which helped previously when using Debian9
- Purged everything, next I tried installing NVIDIA drivers from Debian's Manual
- Purged everything, next I tried installing the "most recent" version from NVIDIA's website following this tutorial
All of these were able to get NVIDIA installed and CUDA working fine, no issues with nvidia-smi, but Blender would not recognize a GPU.
Thinking it a Blender issue, I removed Blender 2.92 and tried using Blender versions 2.91, 2.90, 2.83, and 2.79, none of them pick up my GPU anymore.
Thinking it a Debian issue, I did a fresh install of the OS system and installed all software, drivers, and headers, fresh.. to no avail.
At wits' end, curious to know if there's a way to manually "point" Blender's Cycle Render Devices to my GPU, and how to do that, if it's even possible. If not, what steps are left to be taken when the only advice is "update your headers" and the headers have been updated a dozen different times?