I'm trying to model my mic, the HyperX Quadcast, and I'm curious about how to create the red hexagonal grid bit as seen in this picture:
I have the hexagonal grid, however, I can't seem to figure out how to wrap it around the main cylinder shape without the grid getting distorted.
Anyways, I have a small .blend file that I made to test out ideas, I'll attach it if anyone wants to poke around.