As an old 3ds max user, I realized that Blender is tiring my finger muscles more. Why?
I am pressing my right hand finger to the mouse button AND with my left hand finger, I am pressing to Ctrl, for zooming in and out. Ok. But when I want to pan, I have to raise my right hand finger and press again to mouse button. During this, I have to release my left hand finger and press Shift. This is 2 active process.
What i want is this (like in 3dsMax): I want to keep my right hand finger "pressed" (no releasing) during my left hand finger is pressing and releasing for zooming in and panning. This is 1 active process.
With this, I am just moving my left hand finger. Am I wrong?