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According to the Blender 2.91 Manual, the Array modifier has a "Randomize" option:

Array Modifier: Randomize

Mine, however, does not. Is there something I'm missing?

I am so used to being able to do this easily in C4D and I'm killing myself trying to figure it out in Blender. Little help!?

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Unfortunately, the Randomize function of the Array Modifier is limited to Grease Pencil objects:

Random

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  • $\begingroup$ Ah man, I didn't realize. How do we change this? $\endgroup$ – glen_candle Jan 5 at 3:31
  • $\begingroup$ for the moment you need to apply the array then separate then Object > Transform > Randomize Transform , or choose another solution like particles $\endgroup$ – moonboots Jan 5 at 6:58

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