I made this hexagon using a tutorial from erindale: https://www.youtube.com/watch?v=mLRqhcPIjg8&t=334s
I'm trying to make a pattern using this hexagon (the carpet pattern in "the shining") mathematically with nodes. But all my different measurements and equations rely on the hexagon being exactly the height of the square or two units. Just messing around with the less than value It got closer and closer as i approached the value .43333... (6.5/15) but if you look very closely you can see that its a little two big,
so when I tried to recreate the pattern it wasn't perfect.
If there's a way to find the height of the gradient and map it to 1 using map range, or maybe a different way to make a hexagon that defaults to this height, that's what I need.