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How can you move the origin at the base of object and not set the origin to geometry ?

(A follow-up question to this one: How can I place multiple objects on the mesh?)

enter image description here

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    $\begingroup$ there's no automatic way to do it, select the base in Edit mode, then shift S > 3D Cursor to Selected, then back to Object mode, right click > Set Origin > Origin to 3D Cursor. Or enable the Affect Only Origin option in the Options panel on the top right of your 3D view and move the origin wherever you want $\endgroup$
    – moonboots
    Jan 3 at 15:18
  • $\begingroup$ thank you for help! $\endgroup$
    – qwerty2121
    Jan 3 at 17:53
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    $\begingroup$ Does this answer your question? Object Transform Origin to Geometry Floor also blender.stackexchange.com/questions/42105/… $\endgroup$
    – batFINGER
    Jan 4 at 8:17
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Just answering based on Moonboots's comment, because I promised the OP a gif :)

  1. Select the base vertices
  2. I Edit mode go Mesh > Snap > Cursor to selected
  3. In Object mode go Object > Set Origin > to 3D cursor

enter image description here

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  • $\begingroup$ thank you so much for your help! you really made my day $\endgroup$
    – qwerty2121
    Jan 3 at 17:51
  • $\begingroup$ Happy to help, good luck with your project :). $\endgroup$ Jan 3 at 18:46

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