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My sphere moves on its own. Whenever I place a cube next to it, it shoots off into the distance. When the cube isn't there, it just falls to the ground. I don't have any keyframes to my knowledge. What am I missing here?

I've just started learning blender so I imagine its something obvious. Ill attach my file.

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You have Rigid Body Physics added to your objects.

If you do not want rigid body properties in your scene, you may remove the Rigid Body World from the scene properties.

enter image description here

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  • $\begingroup$ Thanks! that got if from flying away. If I wanted the box to impact the ball and move it, how would I do that without the Rigid Body World? $\endgroup$ Commented Dec 31, 2020 at 21:05
  • $\begingroup$ @blndrnovice please ask a new question for this. It still requires RB, but not how you were approaching... $\endgroup$ Commented Dec 31, 2020 at 22:39

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