hello blender community .. please assist me making this pattern. I tried all the ways but failed to achive the similar one shown in image. I have idea that particle system might be used at vertices but how to make such mesh whose vertices approaches to zero while moving towards center .
One way is to use the Array modifier
- Starty with a cylinder and a Bezier Circle
- Add an Array Modifier > Fit Length and target the Bezier
- Add a Curve modifier and target the Bezier
Changing the Bezier diameter changes the number of bristles. You can also include vertex instancing etc...