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How can I rotate the Local Axis of an object.

I ran into this problem when I tried to use a downloaded object from the internet and it turned out the angled parts Local Axis stand same way as the Global Axis. Is there an add on or plug in to make it happen?

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    $\begingroup$ Please edit your question and add images and expand your text to help describe what you are working, and to describe the problem. There are many transform orientations available in blender, but what you are asking is unclear as of the current writing. $\endgroup$
    – Timaroberts
    Dec 29 '20 at 13:26
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    $\begingroup$ maybe what you're looking for is the Affect Only > Origins option in the Options panel (top left of your 3D view)? $\endgroup$
    – moonboots
    Dec 29 '20 at 13:29
  • $\begingroup$ life saver! Thank you! $\endgroup$ Dec 29 '20 at 14:06
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You're looking for is the Affect Only > Origins option in the Options panel (top left of your 3D view), which allows you to move the object's origin and change its orientation:

enter image description here

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