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2D Animators question:

I have a material with a certain color, but in the rendering it appears a bit darker. See here:

right one is rendered mode

Maybe there is an light or shadow source.

What I've tryed:

  • deleted all light objects (see layers)

layers

  • unchecked "use lights" in the layers properties (see grease pencil properties)

right one is rendered mode

  • deleted the backround in the world properties

world properties

Here are also my render settings (opened up light and shadow settings. is anything else needed?) and

render settings

material settings

material settings

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  • $\begingroup$ Please use the edit link at the bottom of your post (i.sstatic.net/lXFuK.png) and upload images that show your current setup and illustrate the problem. See [How to upload an image to a post?] (meta.stackexchange.com/questions/75491) $\endgroup$
    – susu
    Commented Dec 29, 2020 at 18:46
  • $\begingroup$ Done :) Hope this is more clear now? $\endgroup$
    – Moonmen
    Commented Dec 29, 2020 at 20:05
  • $\begingroup$ my goodness! THANK YOU :D $\endgroup$
    – Moonmen
    Commented Dec 29, 2020 at 20:25
  • $\begingroup$ world properties - viewport display, set it to white, it doesn't make sense, but it works. $\endgroup$
    – James Dean
    Commented Nov 1, 2021 at 17:59

3 Answers 3

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Try switching the color management to standard.

As far as I know the grease pencil is hopelessly coded in sRGB, so it will look dark if the color transform is set to filmic.

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The Grease Pencil Object is reacting to World lighting which is making it darker than normal.

World Lighting can be swithed off by disabling 'Scene World'.

enter image description here

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Go to World Properties > Viewport Display, set it to white.

I don't know the technical side, but it seems like 2D render in display mode/space

gray viewport display

white viewport display

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