I'm new to sculpting, and after sculpting some alien-y kinda abyssal, I'm trying to color it. However, when I change to the shading viewport, it goes kinda transparent, and when I go to the shading tab it freaks out completely. Here's some screenshots (or pictures from my phone, in this case)
So, at first I thought the issue was with my poly count, even though my computerwas able to render heavier objects before.
After fiddling with the render engines and changing it from cycles, to workbench, then to eevee multiple times, it decided to work.
I don't know if I should just delete the question or leave it here in case someone has a similar issue, so I'm leaving it unless a mod decides to delete it.