here's an image of my issue: image

I'm attempting to create a model, and I'm using vertex paint in order to colour certain faces. However no matter how I paint it one section of the model will appear much darker than the rest. I've tried changing the material, and setting the vertex paint of the entire object to white, however, nothing seems to negate the issue.

the darker section of the model is not connected to the rest of the model. The normals are correct throughout the object

  • $\begingroup$ Have you checked custom normals? $\endgroup$
    – tetii
    Dec 24, 2020 at 2:28
  • $\begingroup$ all of the normals on the object are correct as I stated in the original reply $\endgroup$
    – Findlay
    Dec 24, 2020 at 4:12
  • $\begingroup$ Can you upload the file. - blend-exchange.giantcowfilms.com $\endgroup$
    – tetii
    Dec 24, 2020 at 7:32
  • $\begingroup$ have you given it a material? in that case you may have given it a viewport display material, check material > Viewport Display > Color $\endgroup$
    – moonboots
    Dec 24, 2020 at 8:35


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