Is there a way to combine cloth simulation with particle system?

I want to create many cloth pieces flying around some force field etc? I tried for couple of hours but it doesn't work.

  • $\begingroup$ It's possible to do, what kind of cloth simulation and how complex of a particle system? Just simple planes, or something else? Do you have some reference of what you want to do? $\endgroup$ – Timaroberts Dec 24 '20 at 10:55

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