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In shading tab I created two settings for the world. One for a night, one for a day, enter image description here

but one is always disappearing after I reopen the file.

enter image description here

Is there a way to keep them both? I tried solving it this way:

enter image description here

However settings are suppose to be linked to 21 files. When I change something in the settings I have to append it in 21 files and I'm sick of that.

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  • $\begingroup$ 1st what are you trying to achieve here? 2nd use link instead of append. $\endgroup$
    – Mobin
    Commented Dec 22, 2020 at 1:08
  • $\begingroup$ If I use link then I have to open the original file edit there nodes from day to night save it refresh library in the file that I want to do a render it. Then render the scene. If it is appended I simply edit it from day to night and do the render. $\endgroup$ Commented Dec 22, 2020 at 1:23
  • $\begingroup$ Why not make 2 world shaders then? just like materials, you could have so many world shaders in just one file. $\endgroup$
    – Mobin
    Commented Dec 22, 2020 at 1:25
  • $\begingroup$ That is the problem. When I make two word shaders one is always gone when I'm reopening the file. $\endgroup$ Commented Dec 22, 2020 at 1:29
  • $\begingroup$ sorry your question was a bit unclear before. I added my answer. $\endgroup$
    – Mobin
    Commented Dec 22, 2020 at 1:31

2 Answers 2

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Blender By default purges most unused data blocks. (this happens when you save and reopen the file)

Just add a fake user and it should remain in the file until it has no user (be it fake or not) and you save it or manually delete it.

enter image description here

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  • $\begingroup$ It worked! Thank you. $\endgroup$ Commented Dec 22, 2020 at 1:37
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file> external data> automatically pack into .blend

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