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I'm trying to learn how to use the skin modifier effectively, and realized that it would be beneficial to understand how to scale the modifier on specific axis, instead of in general, without having to select the radius properties in the N menu. I know that it can be done, based on what I've seen in videos floating around, but I don't quite understand how to do so.

Ive tried doing Ctrl+A + X (or Y) but neither of those had any affect

How do I scale the skin modifier on a specific axis with hotkeys?

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  • $\begingroup$ Yeah, I see what you mean, when I try so scale on only Y for example, it scales on the Y and the Z. I think it has something to do with how the skin modifier works, because I cannot manually scale on Z axis at all. Could be similar to how you can't scale a flat plane on the Z. I could be wrong, though, I will upvote in case someone who knows more has a better answer. $\endgroup$ Commented Dec 17, 2020 at 3:19
  • $\begingroup$ What version are you using? In 2.91 pressing x/y works for me. $\endgroup$
    – HISEROD
    Commented Dec 17, 2020 at 3:57
  • $\begingroup$ @HISEROD Im using version 2.91, when i press x, it deletes the vertice or worse, and when I press y, nothing happens $\endgroup$
    – Capeline
    Commented Dec 17, 2020 at 12:07
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    $\begingroup$ Oh sorry, I meant pressing Ctrl A then (before confirming) pressing x or y. Btw Blender displays the options at the bottom of the window. (but only the X,Y,Shft,Ctrl keys should be visible for this particular tool. Probably a bug.) $\endgroup$
    – HISEROD
    Commented Dec 17, 2020 at 20:40
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    $\begingroup$ @HISEROD Sorry I see what you mean now. That actually works perfectly, my issue is that I was pressing ctrl+a+x all at the same time, not pressing ctrl+a and then pressing x. Thank you so much for the help!! $\endgroup$
    – Capeline
    Commented Dec 17, 2020 at 23:16

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Hiserod in the comments was able to help me

My issue is that I was pressing ctrl+a+x all at the same time, not pressing ctrl+a and then pressing x/y/z separately from that.

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