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I have a model with clenched fists. I want to unclench them to save as a proper T-Pose. Is there a way to mirror the bone movement and position from one hand to the other so that both look exactly the same?

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  • $\begingroup$ if your left and right bones have the same name (except suffix _L and _R), use Ctrl C and Ctrl Shift V $\endgroup$ – moonboots Dec 16 '20 at 13:04

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