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How can I snap the center of the bottom part of a box to the center of a plane?

I have read the other posts related to this, but they are too confusing.

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  1. In edit mode select bottom face of cube, Shift+S Cursor to Selected
  2. Object mode press Shift+Ctrl+Alt+C Origin to 3D cursor
  3. Select the plane
  4. Shift+S Cursor to Selected
  5. Select the cube
  6. Shift+S Selected to Cursor, Offset

enter image description here

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You could use the Snap to option (Face mode) to snap the cube to the face:

enter image description here

Then select the cube, shift select the plane to make it the active object and Object > Transform > Align Objects:

enter image description here

In the Operator box, choose Relative to > Active and press X and Y:

enter image description here

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If you want to do it as Timaroberts and mooboots understand it, check if the plane and the box have their origins in the center of their mass. If they do, use Transform > Align Objects from the Object menu in the Object Mode. Otherwise select Origin to the center of mass before you align. If the box and plane are away from each other move the box along Z axis with SnapTo > Nearest face enabled.

OR, if you want to do it as shown below:

Select the bottom face of the box and poke it. Align box with the plane as I wrote above if necessary. Select the plane and click Cursor to Selected. Select the central vertex of the box' poked bottom face and click Selection to 3D Cursor to get the result shown below:
enter image description here

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