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I am 15 years old and I am a beginner in blender and I know how to link armature with mesh.

I downloaded some bones to animate the character, but when I try to link the bones with the character it deforms and I don't know what to do.

If I press with automatic weights that's what happens, it deforms. enter image description here

enter image description here

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    $\begingroup$ Hello, please share your file? blend-exchange.giantcowfilms.com $\endgroup$ – moonboots Dec 13 '20 at 14:00
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    $\begingroup$ I think the order of selection i wrong! the light orange object is called active object. your armature should be active object. just select your character first and then select armature and do the work. $\endgroup$ – MohammadHossein Jamshidi Dec 13 '20 at 15:59
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You need to select the mesh first and then the bones. The bones need to be the brighter orange. If you have a character with different sections you may also need to select "With Envelope Weights". I hope this helps. It is hard to answer such a question without the actual file.

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