Very new to Blender, so I'm not sure what to research for on this problem...
If I add a mesh/cylinder I can add brick texture, then get the texture to "wrap" (?) around the structure just fine, as in the bottom portion of this image
If I try to resize the cylider by extruding, the entire new surface reverts to the "mortar" color, as in the top portion of the above image.
The same thing happens if I add a circle and extrude that.
I have tried playing with every visible parameter for the Brick Texture node, but can't get the brick texture on an extruded section.
I'm trying to use extrudes so that I can utilize snap capabilities.
Any suggestions appreciated, including helping me understand where to look for myself
Thanks in advance