I thought it would be easy to use the simple deform modifier, just bending a simple flat cube on x - axis. if i try this in the origin, everything works as expected. (left on image)

Unfortunately I want the same deforming a little more far right (right side) on the y - axis....and it didn't work. I tried with empty, with empty moving...ctrl-a ...nothing. it must be pretty easy, but i cannot figure it out...

Here is my blend file to reproduce:

enter image description here


To get the expected result your object needs to be subdivided first. See more at

  • $\begingroup$ thank you very much...i cannot believe i made the same mistake the 10th time ...OMG $\endgroup$
    – Chris
    Dec 8 '20 at 13:48

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