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I'm trying to create a bedroom and I thought I'd light the room up. I've added a HDRI but the room looks really artificial. Anyone know where I'm going wrong? Do I need to add light or remove light?enter image description here

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  • $\begingroup$ Do you use Eevee or Cycles? $\endgroup$
    – Jeppe
    Dec 6, 2020 at 14:53
  • $\begingroup$ I have used Eevee $\endgroup$ Dec 6, 2020 at 14:56
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    $\begingroup$ I'm not sure it's a good idea to only count on the HDRI, especially if it's an interior scene, it makes no sense as you always have a source for your lights in a room (the windows or the lamps). So you should use lights imho. If you really count on the HDRI, at least enable the Ambient Occlusion option in the Properties panel > Render, and play with the settings. Also, for your light, make sure that the Shadow option is enabled (and Contact Shadow as well). The shadows quality are tweakable in the Render panel > Shadows. $\endgroup$
    – moonboots
    Dec 6, 2020 at 15:41
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    $\begingroup$ Read: blender.stackexchange.com/questions/69832/… $\endgroup$
    – susu
    Dec 6, 2020 at 17:42

1 Answer 1

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It is not possible to make 100% photorealistic renders with Eevee. So if you want an photorealistic result, you should use Cycles. It is a lot slower thain Eevee, but it is the only way to get a photorealistic result. There are a lot of videos on YouTube, on how to reduce the render time.

If you still want to use Eevee, I would not use an HDRI for an indoor scene.

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  • $\begingroup$ What would you use instead of an HDRI with eevee? $\endgroup$ Dec 6, 2020 at 15:30
  • $\begingroup$ I think would use a sun light. $\endgroup$
    – Jeppe
    Dec 6, 2020 at 15:31

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