I'm creating jewelry with Blender and I'm wondering about finding/calculating the optimal suspension location. Looking at the image I uploaded, you see a small eyelet. I've used the chain simulation with rigid body physics, using higher than default iterations, etc. However the chain keeps dangling like crazy even after a few thousand frames.
I would love a few hints to create a more quiet 'gravity simulation environment' to see what happens when I move the eyelet further to the centre or to the outside. What do you suggest?
Thanks in advance,