I'm using a verticle blend texture to change the size of the particles the more they go up, to mimic a stylised blocky fire. It works, but the starting size of the particles change over time as well. So it looks like the "fire" is getting bigger and bigger over time. While I want it to be a constant starting size, and getting smaller the more it goes up.
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$\begingroup$ maybe this answer will help: blender.stackexchange.com/questions/114300/… $\endgroup$– moonbootsDec 6, 2020 at 8:28
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$\begingroup$ I followed those steps, and I'm still getting the same issue $\endgroup$– NewbieDec 6, 2020 at 12:53
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$\begingroup$ it should not, maybe share your file (just the emitter with its object)? blend-exchange.giantcowfilms.com $\endgroup$– moonbootsDec 6, 2020 at 13:02
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$\begingroup$ blend-exchange.giantcowfilms.com/b/mSoJ3wzD $\endgroup$– NewbieDec 6, 2020 at 14:41
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