I'm trying to make an animation with using a curve modifier. But when I export it as .fbx file, my object doesn't follow the curve. It just moves linear. what should I do? thanks.
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$\begingroup$ From a modifier, I don't think you can. But blender.stackexchange.com/questions/2943/… $\endgroup$ – lemon Dec 6 '20 at 11:32
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$\begingroup$ You can't do it. You can export animations with aramture or shapekeys to fbx. $\endgroup$ – FFeller Dec 6 '20 at 19:05
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