If I try to run Blender
from remote desktop, it says
looks somehow expected, but it is not. If I open Blender
being on physical console, it works. If I then open this desktop remotely, it still works, allowing me to manipulate 3D objects, run animation etc, i.e. perform namely that operations, which one would expect don't work remotely. Simultaneoulsly, some innocuous operations with menu may cause this dialog again in the middle of operation and crash.
Looks like OpenGL
is used in some embelishements, not in main operations.
The, can it be turned off?