I'm trying to create an animated texture, in this case a lava flowing look on a static mesh. The 'lava' only consist of 10 frames atm, the texture animation would be looped.
However I have come across several problems.
- the textures doesn't update/animate when the i press play?
- how to keyframe this? can't seem to keyframe the nodes?
- it's suppose to loop when I tick the cyclic option? Doesn't seem to loop.