I wonder if default Blender operators are exposed for editing. For example I'd like to modify
transform.translate so that I'd be able to change snapping mode directly from the modal.
I tried to look through files in
Program Files\Blender Foundation and wasn't able to find a relevant file: but there are so many of files in there.
Or will modifying an operator like that requires modifying Blender sources and rebuilding it?
Or maybe there's a different approach? Link running a second modal while
translate is running that'd switch what I want