I wonder if default Blender operators are exposed for editing. For example I'd like to modify transform.translate so that I'd be able to change snapping mode directly from the modal.

I tried to look through files in Program Files\Blender Foundation and wasn't able to find a relevant file: but there are so many of files in there.

Or will modifying an operator like that requires modifying Blender sources and rebuilding it?

Or maybe there's a different approach? Link running a second modal while translate is running that'd switch what I want


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.