I want to set bg pixel values to 0 (black) but when I change the color of world, the pixel values of bg become more than 1 due to lights. When disabling lights, rendered image gets plain black image including my object. I am using blender 2.8.
Is there any way to set pixel values of background to 0 when rendering?
EDIT I'm not using any effect on the world. The rendered image background looks plain black but when checking it with python, it's not.
Here's the rounded 1s distribution. the white pixels were 1s.