So I turned on rigid body physics and cannot for the life of me figure out why my objects are just floating around now. I didn't have this problem at the start of this scene.
My gravity is still enabled. First thing I checked.
Next I thought it might be force fields. I made a few at some point trying to understand them more and have since made sure they are all deleted yet I'm still having force field like behaviors. The donuts aren't just floating up, some are floating in random paths.
I also have noticed if I change the rigid bodies to be mesh rather than convex hull it is causing my machine to freeze up which is odd for this simple of a scene on my machine.