im trying to build a rolling garage door. To connect my six panels i used bones. Now i would like to define how they can move. I want to use this for animations or stills in different positions. I tried to connect my bones to a bezier curve but it doesn't work. I got it moving along the curve as an object but not bending around the curve. How can i make this work?
edit: i tried the curve modifier trick whick is very simple to use. i might have to use bones instead because of the complexity of my model. I want the Panels to use the tail which is hidden in the screenshot.