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enter image description here

I need to make the bottle glass transparent in eevee. I used Principled shader with transmission value set to 1 for glass effect.

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    $\begingroup$ Have you activated "Screen Space Reflection" and "Refraction" in Eevee render settings, and "Screen Space Reflection" in the material settings of the glass? Have a look here for screenshots: Configuring eevee glass reflections $\endgroup$ – Blunder Nov 25 '20 at 12:42
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Set Blend Mode in material to Alpha Blend and Shadow Mode to Alpha Hashed.

enter image description here

or try this:

enter image description here

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  • $\begingroup$ Doesn't change anything for me. Should this make the background (that is supposed to be alpha) visible through the object? Can you make a screenshot? $\endgroup$ – Frederik Steinmetz Nov 25 '20 at 16:30
  • $\begingroup$ yes i can - i updated the answer....but didn't ask!? ;) $\endgroup$ – Chris Nov 25 '20 at 16:49
  • $\begingroup$ I Don't think he's seen it yet, but I was curious myself. This shows the BG HDRi, but not transparent BG. $\endgroup$ – Frederik Steinmetz Nov 25 '20 at 16:50
  • $\begingroup$ thats why i added the green block partially behind it so you can see it is transparent... $\endgroup$ – Chris Nov 25 '20 at 16:57
  • $\begingroup$ But the background isn't check the original screenshot it should show the alpha checkers. $\endgroup$ – Frederik Steinmetz Nov 25 '20 at 17:01
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Mixing it with transparent shader worked !. I was looking way much hard on it the answer was simple Thanks @Chris enter image description here

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  • $\begingroup$ but the image texture on glass becomes a bit dull....but i will play around to see what i can get $\endgroup$ – Umer Asghar Nov 25 '20 at 21:55

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