I want to make a simulation where water move upward along a topography opposite to what it does under normal gravity. I dont want just to water behave like smoke and go straight upward but to behave like fluid and crawl upward along slope can any one help
In the Scene settings, switch off Gravity by unticking the checkbox. This will enable the Gravity settings in the Fluid Domain Settings. You can then adjust the gravity such that the 'uphill' becomes 'downhill' and the water naturally flows uphill.
Note that this depends on the topology being such that the water will naturally flow in the desired direction - eg, up an indented riverbed. If the situation is more complicated you may need to resort to other methods to 'Guide' the water along the path but this would risk making the motion less natural.