0
$\begingroup$

I was following a tutorial on Youtube, everything went Ok until I reached the part where I had to set up my camera. It's just not working with me. Every time I click on Ctrl-Alt + 0 to add a camera the scene flips around and the main cube turns upside down for some reason leaving the other parts floating out. Also if I click on 0, to activate the camera view, it behaves the same way why is that? https://media2.giphy.com/media/qE5DZycVR9Fir0Ev21/giphy.gif https://media4.giphy.com/media/f5yWZd6a9qfWWjTOKi/giphy.gif

$\endgroup$
1
  • $\begingroup$ Ctrl+Alt+Numpad 0 will not add a camera, it will align the camera to view. $\endgroup$
    – susu
    Nov 23, 2020 at 2:07

1 Answer 1

4
$\begingroup$

My guess is that you accidentally set some other object as your active camera (yes, believe it or not this is possible - Ctrl+Alt+Num 0 snaps the active camera to the view, whereas Ctrl+Num 0 re-assigns the active camera to whatever object you have selected - easy to mix up by mistake). To fix it, select your camera, and then make it the active camera again from the View menu or by pressing Ctrl+Num 0. This should make it behave as normal again:

CameraActive

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .