Hi i want to start with facial mocap for my blender characters and i saw there are ways to do this with openCV for example. I want to know, once i got the facial tracking into the character is it posibble to animate the rest of the bones to match the expression? i mean, for instance, if a character is angry it will not be still standing telling so but instead it will be making movements with the head and the arms. these two features can be combined straightforward or i will be having some troubles to do so?


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