0
$\begingroup$

Workflow:
-Weight paint and animate mesh in Blender
-Export as FBX
-Import in Unity

Weight painted knee doesn't translate well.

Is this a file format problem or a weight painting problem,

In Blender:
Text

In Unity:
Text

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.