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How could I create this collar with the rigged effect? Is it something as simple as extruding faces on the jacket? Or is it more complicated with nodes? enter image description here

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  • $\begingroup$ I'm sure you could do it both ways. I personally would just extrude the mesh at intervals but that's because I'm not super good with materials yet. I think a professional would do it with materials to keep the geometry simple. $\endgroup$ Commented Nov 19, 2020 at 20:27

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You could use normals to fake the stripes:

Create a plane, subdivide it, bump it, create a second plane to bake the first one:

enter image description here

enter image description here

Use the normal map to fake the stripes:

enter image description here

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