super noob question here.
I have created a very simple scene with just a cone, a light and a camera. The cone has a default white material and I selected "shade smooth" for it.
The light is the default light and is placed at the bottom of the cone and a bit in front and to the side of it.
I am not trained as an artist, so I don't have more than a vague idea about how the end result should be. In my understanding the light on the cone should have at least a more round shape.
Obviously there is something I am missing here. The default settings produce the results below.
I am using blender 2.90.1 on a Mac.
Is there anyone who knows what my problem might be and how to solve it?
Please let me know if there is any more info about the scene that I need to write in order to get help.