How can i achieve this bottle shape. I tried with the twist modifier and screw modifier both did not work for me any option or how can it work. Thanks

enter image description here


Create the untwisted shape, it looks a bit curved on its sides:

enter image description here

Give the object a Lattice modifier, create the lattice object, scale it in Object mode (not in Edit mode!) so that it contains the bottle, give it some additional horizontal edge loops, create 2 shapekeys, select the second shapekey, go in Edit mode, twist each of its horizontal edges:

enter image description here

  • $\begingroup$ Whenever I use a lattice deform and the lattice is pre-scaled, the model gains that scale as well when it's associated, usually wrecking the relative sizing. Does that not happen for you? If not, which version are you using, and/or what am I doing wrong? Happy to get PM about it as it is somewhat off topic. $\endgroup$
    – Ben
    Nov 18 '20 at 12:30
  • $\begingroup$ Don't scale the lattice in Edit mode, only in Object mode, it may be your problem $\endgroup$
    – moonboots
    Nov 18 '20 at 12:32
  • $\begingroup$ But the shape is circular cylindrical shape. Its a bottle.Not a flat. $\endgroup$
    – atek
    Nov 18 '20 at 12:36
  • $\begingroup$ It really is that simple. Thanks. Well there's that mystery solved. $\endgroup$
    – Ben
    Nov 18 '20 at 12:37
  • 1
    $\begingroup$ I think they mean that the base mesh (before deformation) of the bottle is not elongated along a particular axis like the mesh you showed. However I don't see the problem since your solution can be applied to any kind of shape $\endgroup$
    – Gorgious
    Nov 18 '20 at 13:59

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