How can i achieve this bottle shape. I tried with the twist modifier and screw modifier both did not work for me any option or how can it work. Thanks

enter image description here


1 Answer 1


Create the untwisted shape, it looks a bit curved on its sides:

enter image description here

Give the object a Lattice modifier, create the lattice object, scale it in Object mode (not in Edit mode!) so that it contains the bottle, give it some additional horizontal edge loops, create 2 shapekeys, select the second shapekey, go in Edit mode, twist each of its horizontal edges:

enter image description here

  • $\begingroup$ Whenever I use a lattice deform and the lattice is pre-scaled, the model gains that scale as well when it's associated, usually wrecking the relative sizing. Does that not happen for you? If not, which version are you using, and/or what am I doing wrong? Happy to get PM about it as it is somewhat off topic. $\endgroup$
    – Ben
    Commented Nov 18, 2020 at 12:30
  • $\begingroup$ Don't scale the lattice in Edit mode, only in Object mode, it may be your problem $\endgroup$
    – moonboots
    Commented Nov 18, 2020 at 12:32
  • $\begingroup$ But the shape is circular cylindrical shape. Its a bottle.Not a flat. $\endgroup$
    – atek
    Commented Nov 18, 2020 at 12:36
  • $\begingroup$ It really is that simple. Thanks. Well there's that mystery solved. $\endgroup$
    – Ben
    Commented Nov 18, 2020 at 12:37
  • 1
    $\begingroup$ I think they mean that the base mesh (before deformation) of the bottle is not elongated along a particular axis like the mesh you showed. However I don't see the problem since your solution can be applied to any kind of shape $\endgroup$
    – Gorgious
    Commented Nov 18, 2020 at 13:59

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