I'm using the Current Frame output from the Frame Info node to create random parameters on each frame. Everything works as expected but if I change the frame to create new values I have to manually update the nodetree.

Is there a way of auto-updating the tree on frame changes (like for example in Animation nodes)? Animate layout and Process layout are both checked in the Treepanel.


there is maybe reason you offed in prefs: enter image description here

  • $\begingroup$ Unfortunately that was not the case. But, I found the issue: seems like sverchok doesn't update the Frame Info node inside of a monad. If this is the intended behaviour (for some reason) I feel like there should be some sort of hint or error message. $\endgroup$
    – bstnhnsl
    Nov 19 '20 at 9:11
  • $\begingroup$ aha.monad will be replaced with group node later on. but it have known issues, not only that. $\endgroup$
    – nikitron
    Nov 19 '20 at 17:51

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