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I'm using the Current Frame output from the Frame Info node to create random parameters on each frame. Everything works as expected but if I change the frame to create new values I have to manually update the nodetree.

Is there a way of auto-updating the tree on frame changes (like for example in Animation nodes)? Animate layout and Process layout are both checked in the Treepanel.

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there is maybe reason you offed in prefs: enter image description here

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  • $\begingroup$ Unfortunately that was not the case. But, I found the issue: seems like sverchok doesn't update the Frame Info node inside of a monad. If this is the intended behaviour (for some reason) I feel like there should be some sort of hint or error message. $\endgroup$
    – bstnhnsl
    Nov 19 '20 at 9:11
  • $\begingroup$ aha.monad will be replaced with group node later on. but it have known issues, not only that. $\endgroup$
    – nikitron
    Nov 19 '20 at 17:51

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