How do I use blender's built in HDRI's? I can see their effect in the viewport and I like it, but when I render, it only uses the other lights I have manually added. I have circled where I am getting the HDRI from.

Thanks for any help! enter image description here

  • $\begingroup$ Does this answer your question? How to use 2.8's default HDRi's in renders? $\endgroup$
    – Emir
    Commented Nov 17, 2020 at 18:09
  • $\begingroup$ It kind of does, but I don't actually want the hdri environment to show in the render, just the lighting that results from it... Does that make sense 😂 I just want it to render as it looks in the viewport $\endgroup$ Commented Nov 17, 2020 at 18:17
  • $\begingroup$ Go to render properties > Film > Transparent $\endgroup$
    – Emir
    Commented Nov 17, 2020 at 18:22
  • $\begingroup$ Or this blender.stackexchange.com/a/148387/19156 $\endgroup$
    – lemon
    Commented Nov 17, 2020 at 18:30
  • 1
    $\begingroup$ I actually just got it with some help from my dad lol, thanks again for the link, that's exactly what I needed!! $\endgroup$ Commented Nov 17, 2020 at 18:55


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