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I created 2 masks in Blender's mask editor. In 1 frame of my video I created the initial mask points by using Ctrl-Click. In the other frames, I dragged them to the correct position. In the node editor, I used the "Feather" option for both of them (but I don't see any difference with or without it).

Afterwards, I noticed that one mask is anti-aliased, while the other isn't:

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How can I make both masks anti-aliased?

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I found the answer to the question myself. I had drawn the first mask in a counter-clockwise direction, and the second one in a clockwise direction. That caused the second one to look different (feathering at the inside instead of the outside). The solution was to right-click the mask and choose "Switch Direction".

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