How to bend (or add any other deforming modifiers to) a group of objects as at one solid object? Just for example this car animation (URL attached). It is good to keep wheels and lights, interior, and the body of the car as separate objects, but at the same time, they are deforming as one object. Any suggestions?
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$\begingroup$ Use a lattice docs.blender.org/manual/en/latest/animation/… and a latice deform modifier on the object $\endgroup$– susuCommented Nov 16, 2020 at 21:48
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$\begingroup$ Exactly what susu said, but add the lattice modifier on all objectS :) $\endgroup$– josh sanfeliciCommented Nov 16, 2020 at 23:32
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$\begingroup$ blender.stackexchange.com/questions/26023/… $\endgroup$– susuCommented Nov 17, 2020 at 0:34
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