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I'm trying to make this hair particle system work on a filter. I converted it to mesh, then converted it to curve and now the file it's way to heavy. I read somewhere that I could convert to bezier so the curves can be decimated. Can anyone help me with that? Thanks a lot. enter image description here

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  • $\begingroup$ In edit mode, right click > Set spline type > Bezier $\endgroup$
    – Emir
    Nov 17 '20 at 2:13

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