After rotation has been applied to an object, is there an easy way to re-align the move gizmo back to the object geometry?
NOTE : All gizmos in the image are LOCAL, not global. A shows the desired result, B is what I have now.
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Sign up to join this communityAfter rotation has been applied to an object, is there an easy way to re-align the move gizmo back to the object geometry?
NOTE : All gizmos in the image are LOCAL, not global. A shows the desired result, B is what I have now.
Its quite easy if you are using the latest blender versions. After you have rotated your object and applied the rotation, simply go to "Options" and select Affect only - origin.
Now you can simply rotate your Origin using either the Rotation tool or Rotation Shortcut "R".
After you are done rotating the origin you can exit the Affect only - Origin mode.
Note : You can not only rotate the origin, but also can Move the origin and also use Snap features.