I am using depth of field, that is connected from camera to object, but I want to not cause blur efect for 2 other objects, is it even possible?

  • $\begingroup$ You will have to render them separately, then joining the two renders using the compositor. $\endgroup$ Nov 14, 2020 at 10:01
  • $\begingroup$ @Dudzioo Composite with Z-Combine or Cryptomatte? BTW May I ask for what reason? $\endgroup$
    – vklidu
    Nov 14, 2020 at 21:18


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