beginner doubt here! I've been staring for this hand for a long time and have no idea how I could sculpt that. Does anyone have any tips for me? I've been modeling for a really short time, so anything is helpful! Thanks a lot in advance!!!
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$\begingroup$ You'll easily find pictures of low-poly hands, but do you plan to animate? in that case don't model closed hands. $\endgroup$– moonbootsNov 13, 2020 at 21:39
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$\begingroup$ no, it's going to be static for a spark ar filter $\endgroup$– Samantha PereiraNov 13, 2020 at 21:44
1 Answer
You can use your pictures as references, create a plane and subdivide it:
Extrude it up, extrude the fingers:
Rotate the front face or use the Shear tool, then continue to extrude and rotate:
Begin to work on the thumb:
Give it a Subdivision Surface modifier, change the topology appropriately: