This is a cry for help lol I'm a beginner in blender and right now I'm stuck in this foot modeling. I've brrn trying to reshape it but I just can't get a nice result... Can someone shed a light on what I could do to keep this going? Much thanks!!!
You could do it this way:
- Select the edges and bevel:
- Enable the Transform Pivot Point > Individual Origins option, select the front faces and press AltE > Extrude Faces Along Normals, in the Operator box enable the Offset Even option:
- Enable the Proportional Editing option/Connected Only and give some corrections in Edit mode: