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i try to render my animation in background with this command:

blender -b /Users/cd/Downloads/name.blend -x 1 -o // -a

Unfortunately it renders just a still image as animation. so it is a .mov file, but no animation at all.

the animation has some physics in it -> maybe ...do i have to bake it first!?

If i render it manually in Blender it is an animation. What am i missing here?

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  • $\begingroup$ If you go this route, I'd recommend render to an image sequence in the first place and then compile the sequence into whatever you need using ffmpeg. $\endgroup$
    – brockmann
    Nov 12, 2020 at 12:15
  • $\begingroup$ ok, thanks, i try $\endgroup$
    – Chris
    Nov 12, 2020 at 12:25
  • $\begingroup$ unfortunately it does not help....it renders to a specific frame, but then it stops :( $\endgroup$
    – Chris
    Nov 12, 2020 at 12:42
  • $\begingroup$ Just add -a eg. blender -b file.blend -a, see: docs.blender.org/manual/en/latest/advanced/command_line/… $\endgroup$
    – brockmann
    Nov 12, 2020 at 12:47
  • $\begingroup$ i have a -a at the end.....see my question...i got lots of images...but they are all the same $\endgroup$
    – Chris
    Nov 12, 2020 at 12:48

1 Answer 1

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ok, i baked the dynamics and then it works...but i think this is a bad solution, if i first have to bake it in blender and then i call the animation process in terminal....would be better if i could bake it in the terminal too...

but now i found this answers, which hopefully helps me a lot...

Baking smoke on headless machine

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