Is it possible to quickly turn all my materials white so that I can render my scene like the following picture? (rather than manually assigning a white material to all objects and then having to go back and turn everything back to its correct material).

enter image description here

  • 1
    $\begingroup$ I would make a copy of my file and load that instead of reverting to correct materials otherwise after making everything white. And i would make one object white, select all other objects and then the white object last, and use Make Links, Ctrl + L > Materials to make them all white. Should work right away if every object has one material slot. $\endgroup$ Nov 11 '20 at 23:28
  • 2
    $\begingroup$ The answer given in the old question linked above is quite outdated. If you're using Blender 2.83 or 2.90, the easiest way would be to go to View Layer > Override and set a white material there. Then all objects will be rendered using this material. $\endgroup$ Nov 12 '20 at 8:43
  • $\begingroup$ You can always suggest an edit @GordonBrinkmann Something like: blender.stackexchange.com/a/1411/31447 ? $\endgroup$
    – brockmann
    Nov 12 '20 at 12:59
  • $\begingroup$ @Jubei Updated the accepted answer in the dupe. Something else? $\endgroup$
    – brockmann
    Nov 12 '20 at 13:03
  • $\begingroup$ @brockmann thank you! Let's delete it. $\endgroup$
    – Jubei
    Nov 12 '20 at 13:10