Hope you can help with this weird issue. I'm pretty new to blender so please go easy on me.
So as you can see in the attached images, the main spot light, only works when the camera/view is facing it. You can also see the lights/reflections on the model changing when the camera/view is moved.
This happens in both Eevee and Cycles
I am using a HDRI map so i'm not sure if this is causing light issues.
Any help on understanding why this is happening would be great, i just need normal light emission and not something following the camera/view.